![]() ![]() ![]() The challenge is to get enough silver stored up, which means to collect often or rather accordingly to how players on the friend list visit the Tavern, and in that regard collecting more often will become a natural rutine which at some point might get the player to a place where the City Shield is not to be used all the time. Running 72 Hours City Shields over two or 3 periods will give any player that has been plundered a lot some breathing room and build up some lost incomes. In my other city, which is a smaller CA/WW farm and only a about a 1.5 years old, I have collected +400K Silver now, but I rarely get plundred much, so the Silver Bank will just grow to be used at another time where it is really needed. Goods can be plundered, at least allow them to be motivated and safeguarded. Maybe just in a guild to encourage members to aid more often, and solo players to join a guild. In my main city I have about +600K Silver on average which give me some leverage if the hood is one of those with a many plunder players in it (top ranked, no other defense than city shield will stop them expect collecting on time, which at times I can´t do if my life is to be just a bit normal and away from the screen). A simple answer to the plundering debate. – I have used City Shield (Tavern) for a very long time now – but to use it extensively one needs to save up a lot of Silver and that is best done by not using Silver for anyhting lelse than what is requested in events or other quests. – I recall seing a total summary list of of soft and hard counters to being plundered recently here on the Forum. Plundering is not bullying, but it surely can feel like it if a player gets plundered a lot every day of the week. ![]()
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